Radiohead’s “Nude” played on old computer hardware.
Big Ideas (don’t get any) from James Houston on Vimeo.
via blowup
posted in: analogue, audio, music | comments: 1 commentRadiohead’s “Nude” played on old computer hardware.
Big Ideas (don’t get any) from James Houston on Vimeo.
via blowup
posted in: analogue, audio, music | comments: 1 commentBrian Eno and Will Wright (Sim City, The Sims, Spore) talking about generative systems (and playing Spore afterwards). Worth the time!
Video Link (downloadable as mp4, mp3 and pdf)
written summary
A nice name for a nice project:
Defetto and his mates from Italy created a very powerful Wii application using vvvv and max. It’s a music and visuals application, using the Wii and Nunchuck for triggering and modifying various samples. Best have a look at the great documentation at de.posi.to/wiiwiiwiiwii/
Vera-Maria Glahn and Marcus Wendt, both students at the School of Arts and Design, Kassel did a nice project, which they self describe as an “interactive sound environment”:
“The Orbiter takes possession of all senses. It is a place for visitors to lay down and relax, watching the firmament above them. With a small gesture, just pointing upwards, the visitor can insert new stars into orbit with unique visual and musical characteristics. The player is enveloped by the instrument; the music filling the ears, the body and space.”
I like the concentric design, which is in this case implemented with Processing. And exceptionally very mentionable is also the exhibition version’s interior design, which can be seen here.
Unfortunately it can’t be figured out well of the documentation, if and how good the interaction really works.
Moving Brands and Chris O’Shea (blog) created an impressive installation for the launch of new KEF speakers. A 10×5 m LED screen was set up in the Sala del Cenacolo in Milan, which reacts to the given audio signal in a very organic way. The way the animation behaves fits the speaker’s design perfectly - and especially the reflections in the object itself are awesome!
see official documentation
flickr galleries: 1, 2, 3
and a quickie on youtube
update: Chris O’Shea published a documentation on his website.
via toxi.in.process
posted in: audio, installation, interaction, motiongraphics, visuals | comments: noneI’m probably going to visit the Future of Sound Tour at Goldsmith’s College/London on March the 1st. If someone from likes to join me from Salzburg, just contact me. I’m going to book the flight tonight. Listen and view performances/talks from UnitedVisualArtists, Chris O’Shea, Owen Lloyd and more interesting contemporary artists.
Read more at the official website and wmmna.
Wow, what a great idea from a multimedia team from Oberhausen/Germany:
“Tank-FX is a non-virtual effect device. The reverb is generated by
a huge 11m tank made of ferroconcrete. We put some mics and
speakers in it and connected them to a Unix box, so everybody can
use it now from the internet. To try it out, just upload some
audio material. It will be processed in real-time.”
Website
An additional very pleasant aspect of the project is that they only used free software, which is listed on the website.
posted in: audio, innovation, music, web | comments: 1 commentI don’t know anything about this, except that I love it:
via everyone forever
Piano con moto is an interesting audiovisual project by Claudia Rohrmoser (video/animation), Kotoka Suzuki (music), Rainer Kohlberger (live video) and Gerhard Daurer (audio and video processing). It’s a live piano performance combined with a beautiful visual part, which combines a lovely analogue aesthetic with a modern generative technique. Video Preview 1, 2.
The world premiere is at the Ultraschall Festival in Berlin, at the 25th of January. Second performance at the 26th.
Because almost all participants (everyone except Kotoka) are from Multimediaart, I can guarantee that you won’t be disappointed if you can manage to watch it :)
Todd Vanderlin, a very interesting artist from New York, created the sound fountain: an interface to play audio samples, working with water and light. The nice thing about this is that’s not only about triggering the samples, but also modulating them by the behaviour of the streams of water.
You should also take a look at his blog and his other projects!